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Space Lab
Card Game
30min
1-4
10+

Space Lab

Interest in space research is at an all-time high. Across the world, dozens of space labs launch, hoping to uncover the universe’s secrets! Launch your very own international space station! Recruit members from the world’s four largest space agencies to create the ideal team and complete the most prestigious projects outer space has to offer! Space Lab is an exciting and accessible tableau-building game full of interesting decisions. On your turn, collect all the cards from the same agency from the top of the deck or the recruitment center. Manage your hand and place your Lab cards around your Capsules intelligently to optimize their powers and your objectives. Watch the pace of the game to anticipate the end and maximize your score! —description from the publisher

30m
1-4
10+
End Game Bonuses Hand Management Multi-Use Cards +1
0 tornei
Dettagli
Shy Monsters
Bluffing
15min
2-2
10+

Shy Monsters

Shy Monsters (Mutlose Monster) is an asymmetric bluffing game for two players in which a player builds a dungeon and their opponent tries to escape from it. The Dungeon Master leads a band of shy monsters. Make sure to respect their favourite places in the dungeon, otherwise they will not attack the Hero. The Hero must properly decipher the dungeon’s structure and use its special actions soundly to escape from it alive.

15m
2-2
10+
Tile Placement Variable Player Powers
0 tornei
Dettagli
Shogun no Katana: Metal Katana Display
Expansion for Base-game
180min
1-4
14+

Shogun no Katana: Metal Katana Display

Whenever you deliver a sword, take the Metal Katana if you don't already have it. At the end of each round, the owning player can choose whether to add a Resource to the blueprint for his Shogun no Katana or to score 4 points.

180m
1-4
14+
Turn Order: Claim Action
0 tornei
Dettagli
Shogun no Katana
Industry / Manufacturing
180min
1-4
14+

Shogun no Katana

Feudal Japan, land of mystery, tradition, honor and sharp steel! The katanas have always been fundamental for the outcome of the battles that have elected or overthrown the noble and powerful families that dominate the different regions. But behind these beautiful masterpieces, lies a millenary art made of technique,discipline and sweat poured into the most ancient forges scattered around Japan. The smiths masters, keepers of ancient secrets, have the fate of entire families and the history of their country in their hands. Now it’s up to you, you have been called to carry on this ancient tradition. Will you beable to offer your masterpieces to the most powerful Daimyo in Japan and even tothe Shogun himself? Shogun no Katana is a strategic Eurogame that will transport you to the magical atmosphere of feudal Japan. Use your workers to choose which swords to make, among those requested by the powerful local Daimyo. Collect resources to improve your craft, and request your artists to create breathtaking decorations. Have your family members admitted to the most strategic rooms of the Shogun’s palace to obtain the privileges of their rank. And finally, create the most beautiful SHOGUN NO KATANA! You will have to manage your Forge wisely, as crafting Katanas will be the real beating heart of the game. The original and innovative sword-making mechanism allows you to activate an entire row or column to work on different Katanas at the same time. Each player has its own forge where all the katana crafting will take place. During the game you will obtain resources, either by visiting the market, the palace among other places. By activating a row or column you can add resources to all matching Katanas, moving them accordingly on the grid. But be careful! Having a lot of Katanas on the grid means that you can accomplish more with fewer actions, but it also increases the risk of them hindering each other. You will have to build your engine cleverly to maximize your turns.

180m
1-4
14+
End Game Bonuses Market Scenario / Mission / Campaign Game +6
0 tornei
Dettagli
Saltfjord
City Building
90min
1-4
14+

Saltfjord

The generations before you have relied on harvesting the oceans. But as the 19th century ends, change and opportunity reach your fishing village in northern Norway. In Saltfjord, you must decide if you will expand your settlement with new buildings, send your boat to collect fish, engage in trade, or pioneer new technologies to make everyday life easier. How will you shape the destiny of your village? Saltfjord is set in a Norwegian fishing village, and is loosely based on the dice drafting mechanisms from "Santa Maria", but the game has otherwise been completely redesigned and expanded with new elements. Over three rounds, players draft dice to activate buildings in their settlement. This provides resources as well as activating actions such as sending out your fishing boat, advancing along the various technology tracks, completing trade orders, or erecting new buildings. Each player's player board shows a grid. When you draft a die, you activate all buildings in the row or column corresponding to that die. By erecting buildings in your settlement, each die can activate more buildings. The technology tracks unlock special abilities, such as upgrading your fishing boat. And fishing is an important part of daily life in Saltfjord. To add to the replayability, the game has lots of variable elements in the set-up, such as what special abilities and end scoring tiles are available. —description from the publisher

90m
1-4
14+
Dice Rolling End Game Bonuses Income +7
0 tornei
Dettagli
Roméo & Juliette
Card Game
35min
2-2
12+

Roméo & Juliette

The setting of this cooperative strategy game for two is beautiful 16th century Verona. There, two bitterly hostile families stand in the way of Romeo & Juliet's love happiness. The players take on the roles of the two lovers. You won't be able to communicate freely, so you'll have to make your partner understand your plans, and find out where they want to meet you. The tragic couple is not allowed to speak freely to each other and can only arrange to meet in secret. Otherwise the hatred between the families will deepen. By cleverly playing cards and messages, the players try to ensure that love triumphs over hate in the end. The game box unfolds into an atmospherically designed theatre scene. On this stage, Romeo & Juliet and their companions move to different locations. There are 9 chapters and just as many difficulty levels. This allows the game to be perfectly adapted and varied. To win, love must reach its peak before the end of the third act. If, on the other hand, hatred reaches its lowest point, fate takes its toll on the star-crossed lovers, and you will have lost. —description from the French and the German publisher (translated)

35m
2-2
12+
Area Movement Communication Limits Cooperative Game +2
0 tornei
Dettagli
Rolling Ranch
Animals
20min
1-20
14+

Rolling Ranch

It's 5 o'clock in the morning. You wake up as you do every day and get ready to get out of bed... Wait, the sun is already rising? Weird... The clock already shows 8:00 a.m.! What the hell happened to the rooster? You leave your house to check, but as soon as you step out you had it figured out: A hurricane destroyed all the fences in the area and the animals fled! However, they should not be that far and after fixing the fences it's your mission to recover them in the woods. In Rolling Ranch, all players use the same result from the dice to rescue animals and improve their ranch, with each player working on their own ranch sheet. Each player attempts to place the animals in their ranch the best way possible, and to construct buildings and receive bonuses that will help them achieve the highest score. Everyone plays at the same time! Who will be the most successful ranch to rescue their animals?

20m
1-20
14+
Dice Rolling Paper-and-Pencil
0 tornei
Dettagli
Quickshot
Bluffing
10min
1-7
8+

Quickshot

Quickshot is a game for 1 to 7 players that takes places over a series of hands. In each hand, players are dealt five cards. One player plays a card face up, then others play one card each face down. After everyone has played, the cards are revealed and their effects are activated, but first, any cards of the same rank are turned face down again. The card effects may reverse the ranks, cause another player to discard a card, or cause certain players to be eliminated. After all effects are resolved, the person with the strongest card begins the next round by playing a card face up. The leader after the fourth round wins the game. The game ends earlier if only one player remains.

10m
1-7
8+
Simultaneous Action Selection
0 tornei
Dettagli
Pot de Vin
Card Game
45min
3-6
14+

Pot de Vin

Description from the publisher: These are uncertain times. There has been a power void since the coup. Everyone from the highest aristocrat to the lowliest gang boss strives to gain the support of the guilds — but to get this means bribery, skullduggery, and knowledge of the four most powerful and influential figures in the city. Knowing when to strike requires cunning and prudence. News travels fast, and no guild wants to become infamous...unless of course they can profit from it! In Pot-de-Vin, the goal is to collect sets of different guild symbols by winning rounds and claiming the cards of your opponents. Gather the right amount of symbols to gain the most points. Jokers can be added to a guild of your choice, but watch out for the Pot-de-Vin (13); if you don't collect them all, then they will hurt you in the end.

45m
3-6
14+
Hand Management Set Collection Trick-taking
0 tornei
Dettagli
Perfect Shot
Animals
30min
2-4
8+

Perfect Shot

In Perfect Shot, you’ll have to take pictures of animals to win the most victory points. On your turn, you either take an Album card or you can place a Landscape punched card from your hand onto the previous Landscape card in the game shoe. If any animal appears partially or entirely in the camera lenses of your Landscape card, you can take the corresponding Animal Photo tile(s) and put them in one of your photo Albums while respecting the constraints of the Albums – only snow animals, for example. A complete Album allows you to earn even more victory points so you have to organize your photos well. And if an animal fits completely in your lense, it’s a Perfect Shot and one more step to victory! As for the Yeti, it is so fierce, wild and mysterious that you can only see half of it in the photos you take. It will take two different halves to prove to the world its existence ... and gain more and more victory points. Perfect Shot it's: Original components: punch cards and deck shoe An innovative collection mechanism Quick games in a colorful world full of cute animals —description from the publisher

30m
2-4
8+
Matching Set Collection Tile Placement
0 tornei
Dettagli
Pazzaparola
Card Game
30min
3-8
8+

Pazzaparola

This game is really simple to play, even for players who don’t love word games at all. It's super easy to compose a word related to the theme: you can use all the letters you want, not only the ones in your hand, and creativity and puns are welcome! No frustration in sight! Of course, you must try to find a word that grants you a higher score than your opponents’! At the start of the game the Theme is revealed and you receive 8 Letter Cards: 1 - Choose the Letter you like and pass the others to the player at your left 2 - Repeat point 1 until there are no more cards to pass. Receive from the right, pick one, pass to the left. Easy, right? 3 - Compose a word related to the Theme, using as many of your Letters as you can! The player who finds the word with the highest value wins the current round and scores 1 point. When a player scores the third point, the game ends and that player wins the game. If 2 or more player find a word with the same value, they all score 1 point. If 2 or more players reach the third point in the same round, they share the victory (this happens rarely).

30m
3-8
8+
Closed Drafting Score-and-Reset Game Spelling
0 tornei
Dettagli
Paper World
Abstract Strategy
15min
2-4
8+

Paper World

In Paper World, each player takes on the role of a traveler trying to recreate the landscapes they have seen during their journeys using layers of paper. Stack the various layers of paper you find to have the most victory points at the end of the game. On your turn, you can either: TAKE one or more cards. PLACE one or more cards in front of you, forming your landscape. In both cases, the rule is the same: take / place cards of the same color or the same value. When only 2 piles of cards remain in the center at the end of a player’s turn, the end game is triggered. Each player, including the one who triggered the end of the game, plays one more turn before the final scoring. The player with the most stars on the cards wins. In case of a tie, the player with the fewest cards in their discard pile wins.

15m
2-4
8+
Contracts End Game Bonuses Hand Management +3
0 tornei
Dettagli
Overseers
Bluffing
45min
3-6
12+

Overseers

Since the beginning of time, two opposing forces have been the pillars of the universe and coexist in eternal balance. Our Goddess in her infinite wisdom has sent a group of Overseers to protect our world. They have the power to bend human traits to their will, and they will always battle between each other to create the perfect symmetry between virtues and vices of humankind. You will now choose whether to find the best balance — or completely crush it for your own good. Overseers is a drafting and bluffing game with a twist. Each player represents an Overseer whose objective is to bend traits in their favor to create the most dominant combination of virtues and vices. The game has three main phases: 1] Drafting: Each player receives six cards at random from the deck, selects one of them, then passes the rest to the player sitting on their left. The goal is to build up the combination that will grant them the most victory points. Some cards grant points on their own, while others require the same type of cards to earn more points. 2] Judgement: All players place their five trait cards in front of them in two rows: two face down and three face up to show the cards they chose. Give the information available, the Overseers then discuss which player has the strongest possible combination. After deliberating, players vote for this person using their token. The chosen player must then admit or deny the verdict: — If they admit having the strongest combination, they must then discard two cards from their combination. — If they deny this, the showdown phase happens, with all players revealing their scores. If the chosen player has the strongest combination, they lose the two cards that grant the most points; if not, instead they take one additional card of their choice from the discard pile. 3] Scoring: Each player shows all cards in front of them, then calculates their score. The game might have other phases depending on the type of overseers being played as each character has special abilities that can change the outcome of the game, such as being able to peek at another player's hidden cards, steal a card before the scoring phase, or transform one card into another. At the end of each round, players secret their victory point (VP) tokens to keep their score secret, and after three rounds whoever has the most VPs wins.

45m
3-6
12+
Open Drafting Set Collection Variable Player Powers +1
0 tornei
Dettagli
OrgoglioNerd: Area Stampa
Card Game
20min
2-6
14+

OrgoglioNerd: Area Stampa

An italian party card game, where you impersonate a journalist who wants to make a career to become the new head chief of the redaction OrgolioNerd ("NerdProud") and overthrows the current evil director Rinoceronte ("Rhino"). You can accumulate ego points in three different ways: with good manners, bad manners or appealing to your nerd culture. You can write news articles, or steal that from your opponents, each method is permissible for the win! From the back of the box (Italian): Grazie ad OrgoglioNerd: Area Stampa potrete vivere l'ebrezza di far parte della redazione nerdescha più nota d'Italia! Quali redattori di OrgoglioNerd avrete 3 modi per chiudere i vostri articoli prima che vengano caricati su uno dei portali di nerdinformazione più cliccati di sempre: con le Buone, con le Cattive oppure semplicemente facendo appello alla vostra profonda cultura da fanboy di fumetti & co. Nessuno dei 3 modi di fare può definirsi migliore degli altri, bisogna sapersi adattare per soddisfare i capricci dell'incontentabile caporedattore, il Rinoceronte. Riuscire a soddisfarlo non sarà per niente facile e pezzo dopo pezzo accumulerete un Ego tale da farvi pensare che sia possibile scalzarlo dalla sua ingombrante posizione per reclamarne il posto... Ci riuscirete? Beh, in bocca al Rinoceronte! OrgoglioNerd: Area Stampa è un gioco di carte in cui vestirete i panni di uno dei redattori del portale. Ciascuno di voi sarà caratterizzato da un potere unico legato alla vostra particolare personalità da nerd che durante il gioco potrete sfruttare per interagire con i vostri avversari. Per vincere dovrete riuscire a conquistare 3 punti Ego, ottenuti chiudendo gli articoli che il mazzo di carte al centro del tavolo vi proporrà di volta in volta, oppure fregando il pezzo ai vostri avversari. Entrambi i metodi sono più che leciti, starà a voi risolverli con le Buone, con le Cattive o a Modo vostro. Una volta raggiunto il terzo Ego otterrete il titolo di Rinoceronte, ma per vincere la partita dovrete dimostrare di esserne degni sfidando i vostri avversari e abbattendoli uno ad uno a colpi di mood. Il nuovo Rinoceronte sarà colui che riuscirà a dimostrarsi degno del titolo di predatore ultimo e di leader indiscusso della redazione! Prodotto realizzato in collaborazione con la redazione di OrgoglioNerd. Elementi del gioco: 55 carte 6 segnalini Ego 1 regolamento

20m
2-6
14+
0 tornei
Dettagli
Orchard: 9 card solitaire game
Abstract Strategy
10min
1-1
8+

Orchard: 9 card solitaire game

Orchard is a quick solitaire "tile laying" game that plays in under 10 minutes and that won the 2018 9-Card Nanogame Print and Play Design Contest. The aim of the game is to harvest fruit (score points) by playing cards so that their fruit trees overlap other trees already in the orchard that bear the same fruit. The more trees you can overlap, the more fruit you'll pick. There are 18 cards, of which you use 9 in any one game. For "print and play" you'll need 15 dice (5 each of three colours) to keep track of your increasing harvest, and two cubes to represent "rotten" fruit. These allow you to lay a card that you wouldn't otherwise be able to — but come with a points penalty, so you must decide if and when to play them.

10m
1-1
8+
Layering Melding and Splaying Pattern Building +2
0 tornei
Dettagli
Oltréé: Undead & Alive
Expansion for Base-game
120min
2-4
10+

Oltréé: Undead & Alive

Oltréé is a cooperative and narrative game where each scenario, called Chronicle, offers a rich and unique setting, with its atmosphere, unique plot, challenges, friends and foes! Each turn will confront you with hard choices, forcing you to manage your actions carefully to fulfill your quest! In the satrapy, death has never been as final as one would like… Walking corpses, ravenous scavengers, minions of small dark gods, get ready for chilling encounters! In their frightening adventures, the Rangers fight against the Languor, a morbid melancholy that seizes hearts and souls! This first expansion contains: 3 new Chronicles (1 short, 2 long, 36 cards total) confronting you with the shadow forces of the undead. 6 new Mission Assignments, with a terrifying new Incident pack called "Death Abounds" (20 cards) The new Languor mechanic offering a thematic challenge (15 Languor cards) 14 miscellaneous tokens — description from the publisher

120m
2-4
10+
Cooperative Game Scenario / Mission / Campaign Game Storytelling
0 tornei
Dettagli
Oltréé: Montures & Destriers
Expansion for Base-game
60min
2-4
10+

Oltréé: Montures & Destriers

Oltréé is a cooperative and narrative game in which each scenario, called Chronicle, offers a rich and unique setting, with its atmosphere, unique plot, challenges, friends and foes! Each turn will confront you with hard choices, forcing you to manage your actions carefully to fulfill your quest! This second expansion contains new Chronicles and new mechanisms, with a focus on horseback riding and more content to expand some decks from the base game. The Horses will be accessible through a new building (﹡the Stud Farm). Each Horse having their own special power and a limited number of uses. The expansion includes: 3 Chronicles (﹡named "The Hunt", "No Horsing Around" and "The Great Deer") 15 Event cards 2 building tiles 26 Horse cards 20 Incident cards (for the existing sets) 17 tokens ﹡: rough translation

60m
2-4
10+
Cooperative Game Scenario / Mission / Campaign Game Storytelling
0 tornei
Dettagli
Oltréé: "Rats, Rats, Rats"
Expansion for Base-game
60min
2-4
8+

Oltréé: "Rats, Rats, Rats"

This special short scenario is distributed for free as promo goodies at conventions (during SPIEL 21 for example) or with the first orders to celebrate the launch of the game. Later available during the Dice Tower 2022 Kickstarter Pack A.

60m
2-4
8+
Cooperative Game Events Scenario / Mission / Campaign Game +1
0 tornei
Dettagli
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